9/22/2023 0 Comments Android sdk unityI went to the Android website and downloaded the SDK and NDK command-tools, but Unity couldn't find the file it needed. Please make sure the android sdk path is correct. Posts: 18 Hello, I have to find and install the JDK and Androids SDK and NDK separately from Unity as I have had issues installing editors via the Hub and my Editor installs do not have the modify option. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()Ģnd Error Error building Player: CommandInvokationFailure: Unable to list target platforms. CheckAndroidSDK.EnsureSDKComponentVersion (Int32 minVersion, .SDKComponentDetector detector) CheckAndroidSDK.EnsureSDKComponentVersion (System.Version minVersion, .SDKComponentDetector detector) CheckAndroidSDK+SDKComponentDetector.Detect ( sdkTools, System.Version minVersion, onProgress) CheckAndroidSDK+SDKPlatformDetector.GetVersion ( sdkTools) (System.String toolName, System.String arguments, Boolean updateCommand, waitingForProcessToExit, System.String errorMsg) ( psi, waitingForProcessToExit, System.String errorMsg) ( p, waitingForProcessToExit, System.String errorMsg) Please set the JAVA_HOME variable in your environment to match the Please make sure the android sdk path is correct.Ĭ:/Users/jayso/AppData/Local/Android/sdk\tools\bin\avdmanager.bat list target -cĮRROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. This error is not allowing me to test my app on my test Android device, I have tried uninstalling and reinstalling, checking if it is acatually the root folder, everything, PLEASE HELP!ġst error CommandInvokationFailure: Unable to list target platforms. Update dependencies section of the adle or build.For some reason, I am unable to test my android program because of this error. The adle exists in generated Gradle project when you enable the Export Project property on the Player window and Build the project. The adle is genereted when you enable the Custom Gradle Template property on the Player window. Therefore, by default, Helpshift SDK cannot add the dependencies by itself. Unity's in-built gradle build support and exporting to android studio does not support per plugin gradle script. Resolve dependency when using custom Gradle template or Export Project
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